FPS Proof

Flying Tigers: Shadows Over China

2017 · ACE MADDOX · Windows

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Which graphics card for Flying Tigers: Shadows Over China?

Cards on sale, estimated at 1080p.

  1. To play at all

    GeForce RTX 3050 Ultra · ≈145 FPS
  2. 60 FPS on medium

    GeForce RTX 3050 Ultra · ≈145 FPS
  3. 60 FPS on high

    GeForce RTX 3050 Ultra · ≈145 FPS
  4. 60 FPS on ultra

    GeForce RTX 3050 Ultra · ≈145 FPS
  5. 120 FPS and more

    GeForce RTX 3050 Ultra · ≈145 FPS

Every card and its frame rate → Which processor it needs →

Flying Tigers: Shadows Over China system requirements

To run Flying Tigers: Shadows Over China you need at least: Processor — Athlon 64 X2 Dual Core 6000+ or Core2 Duo E6300; Graphics card — Direct X11 compatible NVIDIA, ATI/AMD or Intel (dedicated or integrated) graphics card with 512MB of dedicated VRAM (and Shader Model 4.0 support). ≈; Memory (RAM) — 4 GB; Free disk space — 2.93 GB. Recommended: Processor — A6-3670 or AMD Quad-Core running at ~2.7 GHz ≈ or Intel Dual-Core with HT processor running at ~3.3 GHz (Intel Core i3 2nd generation ≈; Graphics card — DirectX 11 compatible NVIDIA or ATI/AMD graphics card with ~3GB of dedicated VRAM (and Shader Model 5.0 support). ≈; Memory (RAM) — 8 GB; Free disk space — 2.93 GB.

Minimum Recommended
Operating system Windows 7 Windows 10 (64-bit)
Processor Athlon 64 X2 Dual Core 6000+ or Core2 Duo E6300 A6-3670 or AMD Quad-Core running at ~2.7 GHz ≈ or Intel Dual-Core with HT processor running at ~3.3 GHz (Intel Core i3 2nd generation ≈
Graphics card Direct X11 compatible NVIDIA, ATI/AMD or Intel (dedicated or integrated) graphics card with 512MB of dedicated VRAM (and Shader Model 4.0 support). ≈ DirectX 11 compatible NVIDIA or ATI/AMD graphics card with ~3GB of dedicated VRAM (and Shader Model 5.0 support). ≈
Memory (RAM) 4 GB 8 GB
Free disk space 2.93 GB 2.93 GB
DirectX Version 11 Version 11

≈ The publisher gives a description, not a model; we estimated its performance from the specs.

Requirements as published on store.steampowered.com

The estimate from requirements is approximate: it's based on publisher requirements and public benchmarks. Real measurements are shown separately: what players got with the FPS Proof app. Real performance also depends on drivers, resolution and game updates.