FPS Proof

Red Faction®: Armageddon™

2011 · Volition · Windows

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Which graphics card for Red Faction®: Armageddon™?

Cards on sale, estimated at 1080p.

  1. To play at all

    GeForce RTX 3050 Ultra · 240+ FPS
  2. 60 FPS on medium

    GeForce RTX 3050 Ultra · 240+ FPS
  3. 60 FPS on high

    GeForce RTX 3050 Ultra · 240+ FPS
  4. 60 FPS on ultra

    GeForce RTX 3050 Ultra · 240+ FPS
  5. 120 FPS and more

    GeForce RTX 3050 Ultra · 240+ FPS

Every card and its frame rate → Which processor it needs →

Red Faction®: Armageddon™ system requirements

To run Red Faction®: Armageddon™ you need at least: Processor — 2GHz Dual Core Processor (Intel Core 2 Duo or AMD Athlon X2) or higher ≈; Graphics card — 320MB Video RAM, GPU w/ Shader Model 3.0 support, NVIDIA GeForce 88xx series or better, ATI Radeon HD30xx series or better ≈ or NVIDIA GeForce 88xx series ≈ or ATI Radeon HD30xx series ≈; Memory (RAM) — 2 GB; Free disk space — 7.5 GB. Recommended: Processor — Phenom X4 or 3.0+ Dual Core CPU ≈; Graphics card — 1GB Video RAM, GPU w/ Shader Model 4.0 support, NVIDIA GeForce GTX 400 series or better, ATI Radeon HD5000 series or better ≈ or NVIDIA GeForce GTX 400 series ≈ or ATI Radeon HD5000 series ≈; Memory (RAM) — 4 GB; Free disk space — 7.5 GB.

Minimum Recommended
Operating system — Windows 7
Processor 2GHz Dual Core Processor (Intel Core 2 Duo or AMD Athlon X2) or higher ≈ Phenom X4 or 3.0+ Dual Core CPU ≈
Graphics card 320MB Video RAM, GPU w/ Shader Model 3.0 support, NVIDIA GeForce 88xx series or better, ATI Radeon HD30xx series or better ≈ or NVIDIA GeForce 88xx series ≈ or ATI Radeon HD30xx series ≈ 1GB Video RAM, GPU w/ Shader Model 4.0 support, NVIDIA GeForce GTX 400 series or better, ATI Radeon HD5000 series or better ≈ or NVIDIA GeForce GTX 400 series ≈ or ATI Radeon HD5000 series ≈
Memory (RAM) 2 GB 4 GB
Free disk space 7.5 GB 7.5 GB
DirectX Version 9 Version 11

≈ The publisher gives a description, not a model; we estimated its performance from the specs.

Requirements as published on store.steampowered.com

The estimate from requirements is approximate: it's based on publisher requirements and public benchmarks. Real measurements are shown separately: what players got with the FPS Proof app. Real performance also depends on drivers, resolution and game updates.